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Eleven bags TWO spots in Bustler's 'Top-10 Best Competitions of 2017 Awards', arriving 3rd with Rome and 5th with Planetarium.

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Inhabitants:

3000 permanent ‘post-human moon citizens’.

Size:

Currently spanning 7km from the city to the space elevator port and growing. Awaiting teraforming landscape update and expansion of the drone membrane artificial atmosphere.

Details:

Born at the advent of the worlds first post-human industry of asteroid mining, sat proudly upon the moons equator in the depths of a magnificent asteroid crater lies Platinum City.

The worlds first self-sufficient lunar colony is a city fathomed as an organic computer, with its grandiose, drone crafted asteroid regolith architectures engorged on wet technologies and anchored to the platinum rich Rosetta Asteroid by a fragile tether of carbon nano-tubes that pierce the artificial atmosphere into infinity.

Inspired by the recent “Space Act of 2015” that enables the legal exploitation of space resources, the design project takes this theme to a logical end by exploring the resulting architectural consequences and their tectonic manifestations in the worlds first post-human city.

My research extrapolated near future technologies and urban ideas in the context of Peter Baufu’s ‘Eight Great Future [post-human] Transformations Of Architecture’ into programmatic, tectonic and environmental agendas for Platinum City. Through a unique process of emancipatory, generative design research, a new post human architectural language is born through the systematic 3D scanning of computer componentry, with its resulting collection of 3D printed curiosities given scale and hierarchy in context to one another.

As a consequence, Platinum City overlays these bio-mechanical characters with narrative and embodies them within its urban fabric which exists somewhere between a pristinely manicured garden and a well-oiled machine.

Lead Industries:

_ Platinum asteroid mining and refining

_ Post-human Research

_ Space Tourism – [ Lunar spa breaks utilising asteroid water reservoir reserves via Space elevator transport from earth]

Lenovo, a Chinese multinational computer technology company, is developing the first synthetic human, and have created the world’s first ‘Post Humanist’ research facility located on the moon in an attempt to liberate themselves from industrial espionage and free themselves from the shackles of earthly ethics laws. Here, safely cocooned away from the crater zone, lies accommodation and laboratories for 12 teams of evolutionary scientists who aim to blur the boundaries between animal and machine, elevating sentient artificial intelligence. At the base of this hollow form lies the ‘charged landscape’, a watery suburb housing electric eels, whose energy is harnessed to power the city and is used by the scientists to help accelerate this technology-enabled evolution.

Construction:

_ Drones 3D print city structures from the waste asteroid regolith produced by the platinum drone mines and refining processes

_ Specialist prefabricated modules are constructed in factory conditions on earth before being transported to the moon via space elevator. They are then assembled on site by construction drones.

The Post-human Architecture Manifesto:

We must strive to live within a post-human technological utopia; a twitching, responsive, adaptive fabric. A sentient city with a terraformed, instrumentalised physical world with the capability to monitor our actions and everyday lives, collect data, process it and more importantly, respond to peoples needs accordingly. This dematerialised city will never be a static, heavy temple of the past. Instead, we must strive for a kinetic, lightweight and permeable city. Post-human technology such as cybernetic programs will continue to blur the boundaries between animal and machine by increasing the communication between the two, elevating sentient artificial intelligence to new levels. This technology should be capitalized upon, at a city scale, through a distributed agency between man and machine. A dynamic exchange between the two, through live coding, should be utilized to monitor and maintain these systems. We must accelerate the technology-enabled evolution of both our environments and ourselves, before it is too late. Act now. Evolve!

 

Eleven's competitions are the ideal arena for generating pro-active international think-tanks in a whole variety of contemporary hot topics and contexts: from social issues to environmental threats, new technologies, shifting urban landscapes, exotic ecological havens, product design, fashion and - why not - even outer space!

We love competitions because they are instrumental in highlighting emerging talent and starting design-led revolutions around the world.

Our challenges have had exhibitions in Europe and the USA,  published in multiple international magazines such as the Architecture Review, the AJ, Dezeen, Archdaily and Designboom, and consistently win awards year after year.

AWARDS & ACHIEVEMENTS:

2015 - Our inaugural competition 'Cambodia' wins the 3rd place in Bustler’s ‘Top-10 Best Competitions of the Year' Awards, and Eleven is officially in business.

2016 - 'Moontopia' is featured as 7th in Bustler’s ‘Top-10 Best Competitions of the Year' Awards.

2017 - Eleven becomes the most popular competition portal in the world with a double-whammy placement two competitions - 'Rome' (winning 3rd place) and 'Planetarium' (arriving in 5th place) - being featured in the top-5 places in Bustler’s ‘Top-10 Best Competitions of the Year' Awards.

2018 - Watch this space...

Cambodia 2015 Jury Team:

Andrew Maynard (Andrew Maynard Architects), Arthur Andersson (Andersson-Wise), Camillo Boano (The Bartlett, UCL), Christine Murray (Editor in Chief, Architectural Review), Elena Douvlou (Metropolitan University of Athens), Ingrid Bille (BilleByeSheid), Massimo Forese (+39 Architects), Mathilde Marengo (IAAC, Barcelona), Perry Hopper (Grimshaw), Shaun O'Rourke (BAC), Tom Kundig (Olson Kundig), Andrea Verenini (Editor, Eleven).

* This event was run in support of the Angkor Hospital for Children (AHC) charity.

San Francisco 2016 Jury Team:

Amy Frearson (Deputy Editor of Architecture, Dezeen), The Buckminster Fuller Institute (BFI), Carlos Arnaiz (CAZA), Chris White (BIG), Hasdai Westbrook (Editor, Impact Design Hub), John Barton (Dean of Architecture, Stanford University), Jonny McKenna (Metropolitan Workshop), Karen Nelson (Dean, BAC), Leon Roast (BIG), Lewis Knight (Gensler), Kristi Loui (Gensler), Matthew Mazzotta (MIT), NAP+P Architects (Winner of Cambodia 2015: consisting of members Natthapol Pongplanchai, Planin Chantalert, Porncharoen Orbanratmanee, Pratchaya Lertruck Sadee), Roger Hawkins (Hawkins/Brown), Trent Tesch (KPF), Andrea Verenini (Founder, Eleven).

* This event was run in support of the Project Night Night charity. 

Moontopia Jury Team:

ASPECT Studios (Winners of San Francisco 2016), Alberto Villanueva Galindo (IDEA Architecture Office), The Buckminster Fuller Institute (BFI), Brent Sherwood (NASA), Christina Ciardullo (Carnegie Mellon University), Kriss J. Kennedy (NASA), Andrea Verenini (Founder, Eleven).

Biomimicry Jury Team:

Alexander Walter (Editor, Archinect & Bustler), Jan Utzon (Utzon Associates Architects), Richard James MacCowan (Biomimicry Institute UK), Timothy McGee (LikoLab), Yaniv Peer (Exploration Architecture), Marko Brajovic (Atelier Marko Brajovic), Andrea Verenini (Founder, Eleven).

Rome 2017 Jury Team:

Patrik Schumacher (Director, Zaha Hadid Architects), Francesco Gatti (3Gatti), Francesco Lipari (OFL Architecture / Cityvision Magazine), Emanuel Jalbert (In Situ), Lorenzo Catena, Onorato di Manno and Andrea Tanci (SET Architects), Eloise Carr (Editor & Creative, Eleven), Andrea Verenini (Founder, Eleven).

Planetarium Jury Team:

Christina Ciardullo (Architectural Designer and Educator), Thomas Wang (Partner, Ennead Architects), Lars Lindberg Christensen (Head of Education and Public Outreach, ESO), Dan Goods (Artist in Residence, NASA JPL), Eric Hanson (Founder and Partner, xRez Studio), Jim Sweitzer (Astrophysicist and Museum Consultant), Stephen Dubois (Secretary, Middle Atlantic Planetarium Society), Charles Beichman (Executive Director, NASA Exoplanet Science Institute, Caltech / NASA JPL), Dennis Cohen (Creative Director and Experience Designer, Ralph Applebaum Associates),  Eloise Carr (Editor & Creative, Eleven), Andrea Verenini (Founder, Eleven).

* This event was run in partnership with Christina Ciardullo and sponsored by the Middle Atlantic Planetarium Society (MAPS)

Shelter 48 Jury Team:

Abeer Seikaly (Architect & Cultural Designer), Narinder Sagoo (Partner, Fosters + Partners), Hakan Gürsu (Founder & CEO, Designnobis), Amro Callam (Executive Director, Architecture for Society), Karina Ashrapova (Winner, Eleven's Biomimicry Competition), Eloise Carr (Editor & Creative, Eleven) Andrea Verenini (Founder, Eleven).

* Poster graphics designed by Concept BRE

Safari (Matobo, Zimbabwe 2017) Jury Team:

Beks Ndlovu (CEO, African Bush Camps), Derek Solomon (Animal Behaviour and Communication Specialist/Author/Private Guide), Rob Janisch (Biomimicry and Genius of Nature Guru/Private Guide), Chris Browne (Owner, Fox Browne Creatives), Debra Fox (Owner, Fox Browne Creatives), Charlene Hewat (CEO, Environment Africa), Eloise Carr (Editor & Creative, Eleven), Andrea Verenini (Founder, Eleven).

* This event was run in partnership with African Bush Camps and also in support of their charity African Bush Camp Foundation.

Marstopia Jury Team:

Andrew Aldrin (Son of legendary astronaut Buzz Aldrin and Director of the Buzz Aldrin Space Institute), Alberto Villanueva Galindo (Architect and Academic, IDEA Architecture Office), Jessie Andjelic (Founding Partner of SPECTACLE and Head of Mars Studio at the University of Calgary), Marc Guberman (Team Leader of the Mars Habitat Project and Partner at Fosters + Partners), Stefano Boeri (Founding Partner, Stefano Boeri Architetti), SEArch Architects (Awarded first place in NASA’s 3D Printed Mars Habitat Challange), Vera Mulyani (CEO and Founder, Mars City Design), ZA Architects (Directors and Co-Founders Dmitry Zhuikov and Arina Agieieva), Monika Lipinska, Laura Olivier and Inci Ogun (Winners of Eleven's Moontopia Competition), Eloise Carr (Editor & Creative, Eleven), Andrea Verenini (Founder, Eleven).

* Competition friend: Mars City Design

Macro to Micro Jury Team:

Adam Vickers (Managing Director of Squareyard Landscape Architecture), Wayne Hemingway (Chairman at CABE and Founder of Hemingway Design), Max Farrell (Senior Partner at Farrells), Lisa Kinch (Associate Architect at Farrells and Lecturer at Manchester School of Architecture), Katy Lock (Policy Manager at Garden Cities and New Towns, Town and Country Planning Association), Steve Sheen (Housing Strategy and Partnerships Manager at Manchester City Council), Andrea Verenini (Founder, Eleven).

* This event is run in partnership with BETA Events, sponsored by Square Yard, and is part of the event BETA Housing 2018 (12 July, Manchester, UK).

Malecon (Havana) Jury Team:

Peter Noever (Professor, Principle at No/Ever Design and original member of the 'Havana Project'), Wolf D. Prix (Professor, Principle/CEO at COOP HIMMELB(L)AU and original member of the 'Havana Project'), Theodore Hoerr (Founding Principal, Terrain Work), Paul Bulkeley (Design Director, Snug Architects), Carl Prusha (Professor, Director at CP Architects and original member of the 'Havana Project'), Carlos Arnaiz (Founding Partner, CAZA), Eloise Carr (Editor & Creative, Eleven), Andrea Verenini (Founder, Eleven).

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