The beauty of exploring the unknown is the possibilities that can be created. Traveling to Mars and colonizing the planet is a true test of human creativity.
As transportation of materials and necessities( food and water) will very costly with continuous trips from Earth to Mars. The idea is to create the city to be self-sustainable. Materials for construction will be a combination of existing minerals found in mars and mixed with ingredients to strengthen the material. Mined and Manufactured or 3D printed, these materials will make an endless design possibility.
Imagining the vernacular design of Mars must become after the design of stable needs human living. As we become stable, then we can have fun. The gravity of Mars is 3/8 of earth gravity. With that knowledge, we can create amazing light and high-rise buildings. In the start of the transformation, we will need to build vertical, so we can have space to create habitable land. Seeing the first city of Mars, materials that are mixed with local and natural design. The use of Voronoi design showing the strength and ways to make intersecting points.
During construction, life is precious and working with suites, an error of an environmental suite is high. As we continue to expand the city we will use motion-controlled construction bots. These bots are controlled and monitored by a user that will insert themselves into the body of the robot. As things do not go as it is planned, the engineers can suit up and leave the safety of the city to work outside. The bots are equipping to be manually override by a person entering in the cockpit and use the controls inside, also the cockpit adds protect from the environment.
It is not comfortable to live a suite the entire time one is living in the planet. It is important to Terra form the environment to be suitable to our conditions. We want to slowly change the planet and to adapt to the planet. Mine water and convert the air to O2.
The atmo -sphere is air tight, with air lock chambers to leave and enter the city. Created with strong mixer of advanced carbon and damaged reflection materials to resist the hardest of impacts. Post are scattered to the perimeter of the city to monitor the conditions of the grid shield. Repairs will be done with mobile construction drones bot with welding capabilities. The shape of the spherical atmosphere is design, with the mars harsh wind storms in mind, the idea is to have the wind fly pass the slick sphere. Like aerodynamics design in car modeling.
We want to slowly convert and adapt ourselves to the condition of mars. To do so is to slowly (with small doses) expose us to the natural environment. Conquering the environment and shifting our dependent for a sphere shield through time.
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Eleven's competitions are the ideal arena for generating pro-active international think-tanks in a whole variety of contemporary hot topics and contexts: from social issues to environmental threats, new technologies, shifting urban landscapes, exotic ecological havens, product design, fashion and - why not - even outer space!
We love competitions because they are instrumental in highlighting emerging talent and starting design-led revolutions around the world.
Our challenges have had exhibitions in Europe and the USA, published in multiple international magazines such as the Architecture Review, the AJ, Dezeen, Archdaily and Designboom, and consistently win awards year after year.
AWARDS & ACHIEVEMENTS:
2015 - Our inaugural competition 'Cambodia' wins the 3rd place in Bustler’s ‘Top-10 Best Competitions of the Year' Awards, and Eleven is officially in business.
2016 - 'Moontopia' is featured as 7th in Bustler’s ‘Top-10 Best Competitions of the Year' Awards.
2017 - Eleven becomes the most popular competition portal in the world with a double-whammy placement two competitions - 'Rome' (winning 3rd place) and 'Planetarium' (arriving in 5th place) - being featured in the top-5 places in Bustler’s ‘Top-10 Best Competitions of the Year' Awards.2018 - Watch this space...
Andrew Maynard (Andrew Maynard Architects), Arthur Andersson (Andersson-Wise), Camillo Boano (The Bartlett, UCL), Christine Murray (Editor in Chief, Architectural Review), Elena Douvlou (Metropolitan University of Athens), Ingrid Bille (BilleByeSheid), Massimo Forese (+39 Architects), Mathilde Marengo (IAAC, Barcelona), Perry Hopper (Grimshaw), Shaun O'Rourke (BAC), Tom Kundig (Olson Kundig), Andrea Verenini (Editor, Eleven).
* This event was run in support of the Angkor Hospital for Children (AHC) charity.
Amy Frearson (Deputy Editor of Architecture, Dezeen), The Buckminster Fuller Institute (BFI), Carlos Arnaiz (CAZA), Chris White (BIG), Hasdai Westbrook (Editor, Impact Design Hub), John Barton (Dean of Architecture, Stanford University), Jonny McKenna (Metropolitan Workshop), Karen Nelson (Dean, BAC), Leon Roast (BIG), Lewis Knight (Gensler), Kristi Loui (Gensler), Matthew Mazzotta (MIT), NAP+P Architects (Winner of Cambodia 2015: consisting of members Natthapol Pongplanchai, Planin Chantalert, Porncharoen Orbanratmanee, Pratchaya Lertruck Sadee), Roger Hawkins (Hawkins/Brown), Trent Tesch (KPF), Andrea Verenini (Founder, Eleven).
* This event was run in support of the Project Night Night charity.
ASPECT Studios (Winners of San Francisco 2016), Alberto Villanueva Galindo (IDEA Architecture Office), The Buckminster Fuller Institute (BFI), Brent Sherwood (NASA), Christina Ciardullo (Carnegie Mellon University), Kriss J. Kennedy (NASA), Andrea Verenini (Founder, Eleven).
Alexander Walter (Editor, Archinect & Bustler), Jan Utzon (Utzon Associates Architects), Richard James MacCowan (Biomimicry Institute UK), Timothy McGee (LikoLab), Yaniv Peer (Exploration Architecture), Marko Brajovic (Atelier Marko Brajovic), Andrea Verenini (Founder, Eleven).
Patrik Schumacher (Director, Zaha Hadid Architects), Francesco Gatti (3Gatti), Francesco Lipari (OFL Architecture / Cityvision Magazine), Emanuel Jalbert (In Situ), Lorenzo Catena, Onorato di Manno and Andrea Tanci (SET Architects), Eloise Carr (Editor & Creative, Eleven), Andrea Verenini (Founder, Eleven).
Christina Ciardullo (Architectural Designer and Educator), Thomas Wang (Partner, Ennead Architects), Lars Lindberg Christensen (Head of Education and Public Outreach, ESO), Dan Goods (Artist in Residence, NASA JPL), Eric Hanson (Founder and Partner, xRez Studio), Jim Sweitzer (Astrophysicist and Museum Consultant), Stephen Dubois (Secretary, Middle Atlantic Planetarium Society), Charles Beichman (Executive Director, NASA Exoplanet Science Institute, Caltech / NASA JPL), Dennis Cohen (Creative Director and Experience Designer, Ralph Applebaum Associates), Eloise Carr (Editor & Creative, Eleven), Andrea Verenini (Founder, Eleven).
* This event was run in partnership with Christina Ciardullo and sponsored by the Middle Atlantic Planetarium Society (MAPS).
Abeer Seikaly (Architect & Cultural Designer), Narinder Sagoo (Partner, Fosters + Partners), Hakan Gürsu (Founder & CEO, Designnobis), Amro Callam (Executive Director, Architecture for Society), Karina Ashrapova (Winner, Eleven's Biomimicry Competition), Eloise Carr (Editor & Creative, Eleven) Andrea Verenini (Founder, Eleven).
* Poster graphics designed by Concept BRE.
Beks Ndlovu (CEO, African Bush Camps), Derek Solomon (Animal Behaviour and Communication Specialist/Author/Private Guide), Rob Janisch (Biomimicry and Genius of Nature Guru/Private Guide), Chris Browne (Owner, Fox Browne Creatives), Debra Fox (Owner, Fox Browne Creatives), Charlene Hewat (CEO, Environment Africa), Eloise Carr (Editor & Creative, Eleven), Andrea Verenini (Founder, Eleven).
* This event was run in partnership with African Bush Camps and also in support of their charity African Bush Camp Foundation.
Andrew Aldrin (Son of legendary astronaut Buzz Aldrin and Director of the Buzz Aldrin Space Institute), Alberto Villanueva Galindo (Architect and Academic, IDEA Architecture Office), Jessie Andjelic (Founding Partner of SPECTACLE and Head of Mars Studio at the University of Calgary), Marc Guberman (Team Leader of the Mars Habitat Project and Partner at Fosters + Partners), Stefano Boeri (Founding Partner, Stefano Boeri Architetti), SEArch Architects (Awarded first place in NASA’s 3D Printed Mars Habitat Challange), Vera Mulyani (CEO and Founder, Mars City Design), ZA Architects (Directors and Co-Founders Dmitry Zhuikov and Arina Agieieva), Monika Lipinska, Laura Olivier and Inci Ogun (Winners of Eleven's Moontopia Competition), Eloise Carr (Editor & Creative, Eleven), Andrea Verenini (Founder, Eleven).
* Competition friend: Mars City Design
Adam Vickers (Managing Director of Squareyard Landscape Architecture), Wayne Hemingway (Chairman at CABE and Founder of Hemingway Design), Max Farrell (Senior Partner at Farrells), Lisa Kinch (Associate Architect at Farrells and Lecturer at Manchester School of Architecture), Katy Lock (Policy Manager at Garden Cities and New Towns, Town and Country Planning Association), Steve Sheen (Housing Strategy and Partnerships Manager at Manchester City Council), Andrea Verenini (Founder, Eleven).
* This event is run in partnership with BETA Events, sponsored by Square Yard, and is part of the event BETA Housing 2018 (12 July, Manchester, UK).Malecon (Havana) Jury Team:
Peter Noever (Professor, Principle at No/Ever Design and original member of the 'Havana Project'), Wolf D. Prix (Professor, Principle/CEO at COOP HIMMELB(L)AU and original member of the 'Havana Project'), Theodore Hoerr (Founding Principal, Terrain Work), Paul Bulkeley (Design Director, Snug Architects), Carl Prusha (Professor, Director at CP Architects and original member of the 'Havana Project'), Carlos Arnaiz (Founding Partner, CAZA), Eloise Carr (Editor & Creative, Eleven), Andrea Verenini (Founder, Eleven).Plastic Worlds Jury Team:
Chris Precht (Founding Partner, Penda), Luca Maccarinelli (Associate, Spark* Architects), Michael Pawlyn (Founder, Exploration Architecture), Richard James MacCowan (Founder, Biomimicry UK), Safia Qureshi (CEO, CupClub), Shannon Royden-Turner (Founder, Actuality), Eloise Carr (Editor & Creative, Eleven), Andrea Verenini (Founder, Eleven).
Sponsoring a competition is a great and fun way to not only support creative innovation and foster talent but also raise your profile and visibility. We offer a wide range of sponsorship packs tailored to fit all budgets and designed to maximise your global outreach.
If you like what we do, then why not inquire about how you could sponsor a competition today? Contact us to find out more.